Difference between revisions of "Stereoscopic"

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[[File:lighterstill.jpg]][[File:Stereoscopic.jpg‎|right|frame]]
 
[[File:lighterstill.jpg]][[File:Stereoscopic.jpg‎|right|frame]]
  
*Date: [http://www.wikpedia.org/wiki/19th_Century 1838]
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*Date: [https://www.wikpedia.org/wiki/19th_Century 1838]
 
==Definitions==
 
==Definitions==
 
1 : an optical instrument with [[two]] eyepieces for helping the [[observer]] to combine the [[images]] of two pictures taken from [[points of view]] a little way apart and thus to get the [[effect]] of solidity or [[depth]]
 
1 : an optical instrument with [[two]] eyepieces for helping the [[observer]] to combine the [[images]] of two pictures taken from [[points of view]] a little way apart and thus to get the [[effect]] of solidity or [[depth]]
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[[Human]] [[vision]] uses several cues to determine [[relative]] depths in a [[perceived]] scene. Some of these cues are:
 
[[Human]] [[vision]] uses several cues to determine [[relative]] depths in a [[perceived]] scene. Some of these cues are:
  
* [http://en.wikipedia.org/wiki/Stereopsis Stereopsis]
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* [https://en.wikipedia.org/wiki/Stereopsis Stereopsis]
* [http://en.wikipedia.org/wiki/Accommodation_(eye) Accommodation of the eyeball] (eyeball [[focus]])
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* [https://en.wikipedia.org/wiki/Accommodation_(eye) Accommodation of the eyeball] (eyeball [[focus]])
 
* ''Occlusion of one object by another''
 
* ''Occlusion of one object by another''
 
* ''Subtended visual angle of an object of known size''
 
* ''Subtended visual angle of an object of known size''
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* ''Change in size of textured pattern detail''
 
* ''Change in size of textured pattern detail''
  
All the above cues, with the exception of the first [[two]], are [[present]] in [[traditional]] [[two]]-[[dimensional]] images such as [[paintings]], [[photographs]], and television. Stereoscopy is the enhancement of the [[illusion]] of depth in a photograph, [[movie]], or other two-dimensional image by presenting a slightly [[different]] image to each eye, and thereby adding the first of these cues ([http://en.wikipedia.org/wiki/Stereopsis stereopsis]) as well. It is important to note that the second cue is still not [[satisfied]] and therefore the [[illusion]] of depth is incomplete.
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All the above cues, with the exception of the first [[two]], are [[present]] in [[traditional]] [[two]]-[[dimensional]] images such as [[paintings]], [[photographs]], and television. Stereoscopy is the enhancement of the [[illusion]] of depth in a photograph, [[movie]], or other two-dimensional image by presenting a slightly [[different]] image to each eye, and thereby adding the first of these cues ([https://en.wikipedia.org/wiki/Stereopsis stereopsis]) as well. It is important to note that the second cue is still not [[satisfied]] and therefore the [[illusion]] of depth is incomplete.
  
Many 3D displays use this [[method]] to convey images. It was first invented by [http://en.wikipedia.org/wiki/Sir_Charles_Wheatstone Sir Charles Wheatstone] in 1838. Stereoscopy is used in [http://en.wikipedia.org/wiki/Photogrammetry photogrammetry] and also for [[entertainment]] through the production of stereograms. Stereoscopy is useful in viewing images rendered from large multi-[[dimensional]] [[data]] sets such as are produced by [[experimental]] data. Modern industrial [[three]] [[dimensional]] photography may use [http://en.wikipedia.org/wiki/3D_scanner 3D scanners] to detect and record 3 dimensional [[information]]. The three-dimensional depth [[information]] can be reconstructed from two images using a computer by [[corresponding]] the pixels in the left and right images. [http://en.wikipedia.org/wiki/Correspondence_problem Solving the Correspondence problem] in the field of [http://en.wikipedia.org/wiki/Computer_Vision Computer Vision] aims to create [[meaningful]] depth [[information]] from two images.
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Many 3D displays use this [[method]] to convey images. It was first invented by [https://en.wikipedia.org/wiki/Sir_Charles_Wheatstone Sir Charles Wheatstone] in 1838. Stereoscopy is used in [https://en.wikipedia.org/wiki/Photogrammetry photogrammetry] and also for [[entertainment]] through the production of stereograms. Stereoscopy is useful in viewing images rendered from large multi-[[dimensional]] [[data]] sets such as are produced by [[experimental]] data. Modern industrial [[three]] [[dimensional]] photography may use [https://en.wikipedia.org/wiki/3D_scanner 3D scanners] to detect and record 3 dimensional [[information]]. The three-dimensional depth [[information]] can be reconstructed from two images using a computer by [[corresponding]] the pixels in the left and right images. [https://en.wikipedia.org/wiki/Correspondence_problem Solving the Correspondence problem] in the field of [https://en.wikipedia.org/wiki/Computer_Vision Computer Vision] aims to create [[meaningful]] depth [[information]] from two images.
  
[[Traditional]] stereoscopic [[photography]] consists of creating a 3-D [[illusion]] starting from a pair of 2-D images. The easiest way to enhance [http://en.wikipedia.org/wiki/Depth_perception depth perception] in the [[brain]] is to provide the eyes of the viewer with two [[different]] images, [[representing]] two [[perspectives]] of the same object, with a minor deviation exactly [[equal]] to the [[perspectives]] that both eyes naturally receive in [http://en.wikipedia.org/wiki/Binocular_vision binocular vision]. If eyestrain and distortion are to be avoided, each of the two 2-D images preferably should be presented to each eye of the viewer so that any object at [[infinite]] distance seen by the viewer should be [[perceived]] by that eye while it is oriented straight ahead, the viewer's eyes being neither crossed nor diverging. When the picture contains no object at [[infinite]] distance, such as a [[horizon]] or a cloud, the pictures should be spaced correspondingly closer together.[http://en.wikipedia.org/wiki/Stereoscopic]
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[[Traditional]] stereoscopic [[photography]] consists of creating a 3-D [[illusion]] starting from a pair of 2-D images. The easiest way to enhance [https://en.wikipedia.org/wiki/Depth_perception depth perception] in the [[brain]] is to provide the eyes of the viewer with two [[different]] images, [[representing]] two [[perspectives]] of the same object, with a minor deviation exactly [[equal]] to the [[perspectives]] that both eyes naturally receive in [https://en.wikipedia.org/wiki/Binocular_vision binocular vision]. If eyestrain and distortion are to be avoided, each of the two 2-D images preferably should be presented to each eye of the viewer so that any object at [[infinite]] distance seen by the viewer should be [[perceived]] by that eye while it is oriented straight ahead, the viewer's eyes being neither crossed nor diverging. When the picture contains no object at [[infinite]] distance, such as a [[horizon]] or a cloud, the pictures should be spaced correspondingly closer together.[https://en.wikipedia.org/wiki/Stereoscopic]
  
 
[[Category: Photography]]
 
[[Category: Photography]]

Latest revision as of 02:37, 13 December 2020

Lighterstill.jpg

Stereoscopic.jpg

Definitions

1 : an optical instrument with two eyepieces for helping the observer to combine the images of two pictures taken from points of view a little way apart and thus to get the effect of solidity or depth

Description

Stereoscopy (also called stereoscopic or 3-D imaging) is any technique capable of recording three-dimensional visual information or creating the illusion of depth in an image.

Human vision uses several cues to determine relative depths in a perceived scene. Some of these cues are:

  • Stereopsis
  • Accommodation of the eyeball (eyeball focus)
  • Occlusion of one object by another
  • Subtended visual angle of an object of known size
  • Linear perspective (convergence of parallel edges)
  • Vertical position (objects higher in the scene generally tend to be perceived as further away)
  • Haze, desaturation, and a shift to bluishness
  • Change in size of textured pattern detail

All the above cues, with the exception of the first two, are present in traditional two-dimensional images such as paintings, photographs, and television. Stereoscopy is the enhancement of the illusion of depth in a photograph, movie, or other two-dimensional image by presenting a slightly different image to each eye, and thereby adding the first of these cues (stereopsis) as well. It is important to note that the second cue is still not satisfied and therefore the illusion of depth is incomplete.

Many 3D displays use this method to convey images. It was first invented by Sir Charles Wheatstone in 1838. Stereoscopy is used in photogrammetry and also for entertainment through the production of stereograms. Stereoscopy is useful in viewing images rendered from large multi-dimensional data sets such as are produced by experimental data. Modern industrial three dimensional photography may use 3D scanners to detect and record 3 dimensional information. The three-dimensional depth information can be reconstructed from two images using a computer by corresponding the pixels in the left and right images. Solving the Correspondence problem in the field of Computer Vision aims to create meaningful depth information from two images.

Traditional stereoscopic photography consists of creating a 3-D illusion starting from a pair of 2-D images. The easiest way to enhance depth perception in the brain is to provide the eyes of the viewer with two different images, representing two perspectives of the same object, with a minor deviation exactly equal to the perspectives that both eyes naturally receive in binocular vision. If eyestrain and distortion are to be avoided, each of the two 2-D images preferably should be presented to each eye of the viewer so that any object at infinite distance seen by the viewer should be perceived by that eye while it is oriented straight ahead, the viewer's eyes being neither crossed nor diverging. When the picture contains no object at infinite distance, such as a horizon or a cloud, the pictures should be spaced correspondingly closer together.[1]